Sunday 27 November 2016

The Week That Is/Was

So a summary of the week, with some high and low points.
- Blood Bowl Release
- 40K Pre-Orders
- Game Playing
- Painting Progress

Painting Progress
Not really made much progress this week, as you can see from the picture above my 500pt Cult Army ready for the campaign is still only partially painted and games start next week (Beginning of December). Still on the 'to be done' part is:
- 10 Guardsmen
- 5 Acolytes
- 5 Metamorphs
- 5 Genestealers
- Magos

A tight turn around none the less.



Blood Bowl Release

So, having played the computer game for the last few years and the original game (Go Skaven!) I dived in and got myself a full starter set bundle:
- Board Game
- Death Zone Season 1
- Skavenblight Scramblers Team

Having pre-ordered  I got a nice special play card 'the early bird', which safe to say is an interesting addition. 

From a brief look the rules seem largely unchanged from the last edition Living Rulebook that was circulating last year, which is a great thing. I like that the random and other events deck is included. There is lots of reference to a 'magic items' deck that will be available soon, so watch this space for that one.

The death zone book is a nice addition for league and campaign play, as well as having a nice range of details for upgrades and injuries table.




40 Pre-Oders ' Click Bait'

Being an avid 40k Chaos Space Marine fan and having alwalys longed for a return to the good old days of legion specific abilities there is a ray of hope for me that I can return to the chaos space marines in the next few months with a great release window, more specifically: Traitor Legions.

I have always loved the Word Bearers specifically and there ability to show fanatical devotion to a cause, much like we do to this hobby/lifestyle. Having read a few of the horus heresy books as well the Thousand Sons from 'A Thousand Sons' were an amazing story and one that I have always remembered....the moment the Thousand Son loses control and becomes a giant spawn infront of the Wolves of Russ, a splendid moment of GW Lore. 

 Having seen the pre-orders, I love Magnus the Red and is on a to paint list at some point but what I am more impressed with is the Rubric Marine and Occult boxed sets, an ideal mashing with Burning of Prospero.

Back in 5th edition my Thousand Sons List at 1500pts was:
- Ahirman
- 3 squads of Thousand Sons in Rhinos
- 9possessed in a Rhino

This list was made from the old upgrade packs, where the marine bodies had changed size but the metal parts had not....the amount of Green Stuff gap filling and blending was needed! As well as the days when the aspiring sorcerer in the squad of Thousand Sons could pay points for its Psychic Power.

The highlight of that army was Ahirman using 'Bolt of Change' to wreck a Necron Monolith, a series of 6s were needed and achieved! A very devastated opponent as this was the good old days of the phase out rule for necrons.


Game Playing

Last week a game of 40k vs Fi - and a trial battle report (41mins for 1000points) - messy camera work and the alike. This week (two games in two weeks) was a 2000pt Sigmar battle with James - Fyreslayers (me) vs Destruction Medley (James).

After 3/4hours of filming we only got to Turn 3 and the battle report (again still work in progress) will be uploaded in the coming week or so (lots more to refine and check this time). 

I may look at 'short form' battle reports with just turn summaries to speed up game playing but have enjoyed the endeavour in filming and posting the battle report...Just the editing and uploading time.


There is the update, have a great hobby week everyone.



Tuesday 22 November 2016

40K FAQ - Its HERE!

So all of the crowd sourcing of ideas and rules has finally been published. You can check out the full set of FAQ (15pages on the Black Library website)

A few highlights that I have noticed already, that has a meta changing impact:

- Beasts/Cavalry are now initative 1 through terrain
- Jump Packs now measure vertical distance (so can go a max of 12inches, using the angles)
- ICs cannot gain formation benefits (SAD TIMES)
- Units with multiple psykers cannot cast same power (looking at you Grey Knights and Eldar Seer Councils)
- If someone is an arse on placing a model where enemy models cannot be placed (due to cheeky terrain) - they can still charge
- Tank Commanders in Formation cannot be upgraded to PASK
- No more embarking in friendly transports in deployment phase for Battle Brothers - (stops alot of the drop armies)
- Feel no Pain, although not a save, can trigger gear that is saved (e.g. Feel no Pain save of a 6+, will now trigger the reflecting ability on Kastelan Battle Robots).


THE EVOLUTION REVOLUTION IS HERE!


Lists that will take an automatic hit with the nerf bat (even with the roll of a 1):
- Flesh Tearers Drop Pod Detachment with Mechanicum Allies (no more drop podding Skitarii)
- Skyhammer with attached characters
- Grey Knight and Librarius Conclave Turn 1 Deployments 


Monday 21 November 2016

Monday Night Update - Zoanthrope and Genestealer Cult

Over the weekend I built my first Goliath truck (4.5hours) and it looks awesome, I cannot think of how to paint it yet!



I personally really enjoyed the truck but those front rotary blades are as nasty and crazy as the Seeker Chariots of Slannesh!

I have also whilst waiting for washes to dry on Hybrids (squad 2 in progress) -  I have been working on a Zoanthrope for the Tyranids - same scheme as the Patriarch



Am really happy with the skin again and a very simple feathering on the purple armour (I have trialled full feathering and it failed miserably, so focusing on armour plate edges).

The brain is awesome again,  I followed the guide in 'Invasion Swarms' - Teclis Blue, Gulliman Glaze, Highlight the brain with the Barroth Blue edge paint and then put on White Scar in places (I focused mainly on the extremly raised brain parts).

A positive weekend and start to the week, with Game 2 of the BatRep with James...Maybe Sigmar or another 40K game! Bring on the refined filming and further progress in the narration!

Friday 18 November 2016

An Attempt at a Bat Rep

So Thursday night marked a new era for me, not only was it my first game with the Genestealer Cults but also Fi and myself tried to film it. After a few issues or dice rolling without the camera rolling (no names mentioned, and it wasn't me) we got over 300 shots of our 5turn 1000pt Game.

It is very rough around the edges and is just a trial format for now, any comments and critiques would be very much welcomed - i know there is a couple of lighting issues and stuff but only with feedback can something improve.

It is hosted on youtube, but you can watch it from below, it is not currently listed as it is a test format:


GAME ON 




Saturday 12 November 2016

The First Generation / Blood Bowl Release

I have finished the first 5 of the Genestealer Cults - First Generation Hybrids





Maybe going for a Tyranid Model next, but with the release of 'Blood Bowl' - There is another distraction to add to the pile (Pre-Orders Today - Great Value for £65)


In my infinite dice joys! I have ordered a new set of the Skaven Block Dice - I love me some dice!

Debating the pre-order still as I not fussed with the human or orc team, but in all the computer games I have always played Skavenblight Scramblers - Love a Gutter Runner with +1movement, Extra Long Legs and and Sprint - TURN ONE SCORING FROM THE LINE!

Thursday 10 November 2016

Genestealer Cult - WIP Acolyte Hybrids

This week so far I have just had an evening to work on some acolyte hybrids. I wanted to tie them into my guard and nids, so at the moment am playing colour match.



The bases were done as part of my progress last week and now i am trying to get the correct colour blend. 

I started with Chaos Black and then Mech Grey as a prime+base.

Normal weapons are just pure metal, the tattered robes are going purple to blend with the patriarch and tyranids...the fatigues are going to go ushabti bone (zandri base) to help tie in wtih the guard progress

Skin is from the GW paint guide (i love them for hints and tips) and am hoping that this will all blend well together.

Sunday 6 November 2016

Weekly Update - Prepping and Building



I have launched the idea for a narrative escalating campaign (starting at 500pts) with a few friends and have got to work out what sort of army to take for it, so it has been a busy week of building models and painting bases (cool new sector imperialis ones). The only thing i have finished this week is the chimera and the neophyte hybrid squad seen above. I have done a lot of bases though!


From the picture below, you will be able to see the range of things I have been working on:
- Tyranids
- Genestealer Cults



The first concept list I was thinking of for the campaign was a Tyranid CAD:
- Hive Tyrant (Heavy Cannon, Lash Whip and Bonesword) - seen below
- 2 units of warriors (all rending claws, 2 with deathspitters nad 1 with a cannon)
- Zonathrope / Venimthrope



However after watching a few battle reports from MiniWarGaming with I really want to get stuck in with my Genestealer Cults...so have come up with two lists:

List 1:
- Brood Cycle and a Scout Sentinel Battle Brother for the Genestealer Cult Insurrection Detachment

List 2:
- Cult Cad (Magos and 2 squads of neopytes in Chimeras)
- Subterranean Assault formation

I really quite fancy the subterrean assault formation as it lets you roll two dice on the Cult Ambush table (3 with a Primus) so better chance of getting that 6 to charge from ambush. HOWEVER, the first list allows me to gian the benefit of the GC Detachment with the regenerating models straight away!



Anyone has had positive/negative experiences of the cults and what works well, would be interested to hear your thoughts in the comments